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Part 2 of our extensive interview with sandbox developers Jon Weisnewski and Claude Jerome – in this episode we dive deeper into weapon perks, how weapon archtypes function, the evolution and reinvention of subclasses, and what the team has noticed about the meta since the launch of Destiny 2.
Lots to discuss from this episode. If there’s a topic covered in this interview you’d like to discuss, feel free to make a new post. Thanks!
Music this week by Radiator King
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Edited by Andrew Gomez
PS: Newsk makes weapons and Claude makes subclasses. They don’t work on ranked playlists, private matches, networking, etc, and can’t speak to them in an interview as Bungie employees.