Long awaited, finally here – part 1 of our first Bungie interview of D2! Jon Weisnewski and Claude Jerome join us to discuss all things about the creation of D2:
how the new subclasses and weapons like The Wardcliff Coil and Sunshot defined the early vision of the game
the move to kinetic-energy-power slots and fixed rolls for weapons
how subclass paths balance accessibility with deep gameplay options
something game-changing about weapon archetypes that’s been staring us in the face this whole time
how pacing, teamwork and counterplay made space for new experiences in the Crucible
also, what’s the deal with High Caliber Rounds?
Y’all, this was such a fun episode. So much good stuff in here. Stay tuned next week for part 2.